Rampant Reborn是Roblox上最精緻的戰鬥經歷之一,但這並不意味著所有班級都同樣平衡。 To learn which characters are the best and why, check out our ultimate Rampant Reborn class tier list below.
層 | 課程 |
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S+ | ![]() ![]() |
s | ![]() ![]() |
一個 | ![]() ![]() ![]() ![]() |
b | ![]() ![]() |
In the tier list above, we ranked all classes in Rampant Reborn from best to worst based on their overall power.通常,高級課程往往更難玩,但一旦您掌握了它們,也會非常有意義。
有關每個班級的優勢和劣勢的更多信息,請查看下面的部分。在此外,我們提供了每個班級的全部動作列表,因此您可以更輕鬆地比較他們的能力。
In the table below, we listed the pros and cons of each class in Rampant Reborn. Some classes with AoE moves might perform better in 2v2s, but we generally put more weight on their 1v1 performance as it's the designated ranked mode.
班級 | 層 | 優點 | 缺點 |
---|---|---|---|
![]() 騎士 | S+ | + Passive fully negates combo starters + 50% DMG reduction for 8s on S4 + S3 can parry anything in the game + 20% HP DMG on S2 is insane + Good mobility with S1 with very low CD + Jack-of-all-trades + Very easy to play | – Non-existent poke – S3 requires somewhat of a reflex – Long cooldown on S4 |
![]() 原子武士 | 一個 | + Relentless combos + Can one-shot most classes in the game + S3 stuns and is an easy combo starter | – Very low max HP – Low mobility without enemies in range – Relatively hard to play |
![]() kaiju | 一個 | + Unblockable and easy to hit S3 + Solid mobility + Easy to land combos + Beginner-friendly | – S2 charge time leaves you exposed – Relatively long cooldowns – Easily countered with projectiles – S4 windup is long |
![]() 吸血鬼 | b | + Heals based on dealt damage + Extremely good mobility + Low skill floor | – Moves are very easy to block – Relatively low damage – No CC |
![]() 刺客 | 一個 | + Extremely good mobility + 1-shot combo potential + Spammable abilities + One of the strongest classes when mastered | – Very high skill floor – Not good for beginners – Very low max HP |
![]() 掠奪者 | 一個 | + Very tanky + Jack-of-all-trades for melee + S3 provides good mobility + 4s-cooldown S1 is good for poking + S2 is also insane for poking | – Long windups on S1 and S2 – Relatively short range |
![]() 狂戰士 | s | + Insane M1 damage + Very tanky + Low windup on all skills + Easy combo + Low skill floor | – You can easily be comboed at Berserker Mode HP – Relies on M1s for damage – High mana costs on low-CD skills |
![]() 維京人 | s | + Insane mobility + Solid HP + Easy combo starters + Combos for days + Virtually unkillable in Valhalla mode | – Can't block dash – Fairly difficult to play – Not beginner-friendly – You can waste away your mana if you spam S1s |
![]() 黑暗法師 | b | + Low skill floor + Good ranged moves + Nuke potential | – S1 has a long animation and is easy to block – Very high mana cost on spammable S2 – Loses to anything that can force melee – High skill ceiling |
![]() 戰鬥機 | S+ | + Easy one-shot combo + Jack-of-all-trades + master of everything + Extreme sustain with Yang + Insane DPS with Yin + Insanely good poke with S2 + Combos for days | – Very high skill floor – S1 can be dodged with mobility skills |
In the table below are the skills , including their damage , cooldowns , and mana costs and stats for each class in Rampant Reborn. To see exactly how each skill works and how it chains with other skills in the specific class' kit, use the in-game practice tool .
班級 | 技能 |
---|---|
![]() 騎士 | Passive : Upon exiting combat, gain a decaying shield that lasts 10 seconds and absorbs 10 damage.盾牌完全否定了下一次攻擊的損害。 Skill 1 : Gain +50% movement speed for 3s.在效果結束之前重鑄以執行破折號攻擊。 冷卻:3s 費用:150法力 傷害/盾牌傷害:45/15 Skill 2 : Execute a cleaving slash. 冷卻:9s 費用:250法力 傷害/盾牌傷害: 20%目標最大HP/15 Skill 3 : Enter a parry stance for 0.6s.阻止任何進攻的攻擊,並發呆敵人1秒鐘。 冷卻:7s 費用:350法力 Skill 4 : Gain 50% DMG mitigation for 8s. 冷卻:24s 費用:300法力 |
![]() 原子武士 | Passive : Gain a stack of Momentum with each attack that lasts for 5s.每個堆棧將傷害/屏蔽損傷增加5%,最高50%。 Skill 1 : Rush to an enemy within range.在3s內重鑄以啟動不可避免的多斜線組合。 冷卻:6s 費用:215法力 損壞/重鑄傷害/盾牌傷害:17/34/10 Skill 2 : Strike forward with a spinning slash and then once again while returning to your original position.如果兩次攻擊均可退還50%CD。 冷卻:8s 費用:215法力 傷害/盾牌傷害: 17/10 + 17/10 Skill 3 : Dash forward a long distance, striking enemies and stunning them for 1.25s. 冷卻:8s 費用:215法力 傷害/盾牌傷害: 7/10 Skill 4 : Requires 10 Momentum stacks.在獲得無敵能力的同時,釋放了一連串的罷工。 冷卻:14s 費用:200法力 傷害/盾牌傷害: 4.5-63/2-28 |
![]() kaiju | Passive : Each time you deal or receive damage, gain a stack of Tenacity, up to 5 stacks.離開戰鬥後,每個堆棧的抗刺激性1s。被動活躍時發呆效果會加倍。 Skill 1 : Charge your fist and dash towards the enemies. 冷卻:4s 費用:150法力 傷害/盾牌傷害:40/15 Skill 2 : Channel and unleash a beam of energy in a straight line. 冷卻:16s 費用:150法力 傷害/盾牌傷害: 4-100/2-50 Skill 3 : Charge and crash into the first enemy you hit.此功能是無法阻礙的。 冷卻:9s 費用:150法力 損害: 55 Skill 4 : Channel and then execute an unblockable rush forward. 冷卻:12s 費用:150法力 損害: 70 |
![]() 吸血鬼 | Passive : Heal for 85% of all damage dealt. Brace被一項技能所取代,該技能將您眨眼到10秒前的位置。 Skill 1 : Unleash a barrage of shadow blades forward. 冷卻:10s 費用:100法力 傷害/盾牌傷害:30/15 Skill 2 : Transform into smoke and gain +300% movement speed.出口時,從陰影中爆發出來並造成傷害。 冷卻:5s 費用:200法力 傷害/盾牌傷害: 15/10 Skill 3 : Charge forward and deliver a slash.如果您擊中,請在4s內重鑄以從敵人中排出34 hp。 冷卻:10s 費用:100法力 傷害/盾牌傷害: 10/10 Skill 4 : Move with +60% movement speed and become immune to damage for 3s.從您周圍的敵人中排出2.5 hp/0.1s,能力結束後3次。 冷卻:10s 費用:500法力 傷害/盾牌傷害: 10/10 + 10/10 + 10/10 |
![]() 刺客 | Passive : Every 12s, a directional marker appears on enemies.從指示的方向攻擊敵人,以造成200%的獎金損失。 Skill 1 : Execute a swift, dashing slash.可以重鑄高達4次。 冷卻:7s 費用:125法力 傷害/盾牌損壞:7-35/8-40 Skill 2 : Throw a shuriken and recast within 5s to teleport to it.可以標記敵人。每次使用成本增加100,每次損害敵人時,成本會減少25。 冷卻時間:0.25 費用:175法力 傷害/盾牌傷害: 5/8 重鑄傷害/盾牌傷害:17/8 Skill 3 : Charge and then dash forward a long distance, executing a slash at the end. 冷卻:7s 費用:100法力 傷害/盾牌傷害: 25/30 Skill 4 : Activate a radius around you for 5s.重鑄以眨眼並攻擊最近的敵人,同時無敵。 冷卻:7s 費用:100法力 傷害/盾牌傷害: 28/8 |
![]() 掠奪者 | Passive : When below 270 HP, deal 25% more DMG to enemies.當135 hp以下時,這種提升將增加到50%。 Skill 1 : Perform a double swing with your axe and launch a projectile at enemies, slowing them by 50% for 3s. 冷卻:4s 費用:200法力 傷害/盾牌傷害:25/24 彈丸傷害/盾牌傷害:25/12 Skill 2 : Charge your axe and then slam the ground, dealing damage to all enemies on the map. 冷卻:12s 費用:200法力 傷害/盾牌傷害: 70 Skill 3 : Dash forward, tackling enemies, and then swing with your axe. 冷卻:8s 費用:250法力 鏟球傷害/盾牌傷害: 15/27 擺動傷害/盾牌傷害: 30/28 Skill 4 : Cancel existing hitstun and gain antihitstun, antislow, +25% movement speed, and -50% knockback duration.重鑄以停用。 冷卻:12s 費用:每秒50法力 |
![]() 狂戰士 | 被动:在135 hp以下时输入狂战模式,将HP恢复到2/s,重置CD,并获得+50%AS, +50%DMG, +19%MOV SPD, +60%能量再生,-50 %CD。 Skill 1 : Hooks you to a wall/enemy, dashing toward them and dazing them for 2s. 冷卻:3s 費用:325法力 傷害/盾牌傷害:20/30 Skill 2 : Jump with your sword and then slam into the ground.執行攻擊時,您可以免疫CC。 冷卻:10s 費用:200法力 傷害/盾牌傷害: 85/50 Skill 3 : Lunge forward and headbutt enemies.在此舉中,您是無敵的。 冷卻:8s 費用:0法力 傷害/盾牌傷害: 20/20 Skill 4 : Charge up your hand cannon and fire a shot at the target location, which explodes on impact.也可以對您造成傷害。 冷卻:1s 費用:225法力 傷害/盾牌傷害: 40/30 |
![]() 維京人 | Passive : Dashes are replaced with tackles that propel you into the air when colliding with objects/enemies.空降時跳躍,執行著地面大滿貫,使敵人昏昏欲睡1秒。 鏟球傷害/盾牌傷害:20/20 巨人傷害/盾牌傷害:40/20 Skill 1 : Throw an axe at the target location.儀表板後,使用兩軸和發呆的敵人,持續1.5秒。收集軸以將技能的CD降低3秒。 冷卻:6s 費用:20法力 單斧傷害/盾牌傷害:40/20 雙斧傷害/盾牌傷害:60/30 Skill 2 : Charge forward, cleaving the ground multiple times along the path. 冷卻:12s 費用:350法力 傷害/盾牌傷害: 22-110/15-75 Skill 3 : Jump into the air and then do a ground slam.攻擊的中心是不可阻擋的。執行技能時,您可以免疫CC。 冷卻:12s 費用:350法力 傷害/盾牌傷害: 75/80 衝擊波傷害/盾牌傷害: 15/15 Skill 4 : Gain +25% MOV SPD, +100% Energy Regen, +50% Lifesteal, and -50% CDs.每秒損失12 hp,而超過100 hp並停止HP再生。重鑄以結束效果。 冷卻:12s 費用:0法力 |
![]() 黑暗法師 | Passive : Every 18s gain a spell shield.它清潔了所有HITSTUN和GGIVES您的6次Hitstun免疫力。 Skill 1 : Cast a fireball at the target location.重鑄過早地扔掉。 冷卻:0.5s 費用:25法力 傷害/盾牌損壞:25-45/15-25 Skill 2 : Summon a hand on the ground that attacks the nearest enemy.可以在阻塞時被鑄造。 冷卻:0s 費用:280法力 傷害/盾牌傷害: 40/25 Skill 3 : Slam into the ground, unleashing a shockwave that damages and knock-backs enemies. 冷卻:12s 費用:250法力 傷害/盾牌傷害: 7/25 Skill 4 : Enchant your next attack within 5s with the ability to daze an enemy for 2s. 冷卻:10s 費用:250法力 |
![]() 戰鬥機 | Passive : Switch between two forms, gaining unique bonuses. Yang : Heal for 75% of damage dealt to enemies. Yin : Basic attack damage increases to 10, +25% MOV SPD, dash transforms into a blink with +35% range and hitstun immunity.被動HP再生停止,您將獲得 +50%DMG。 Yang Skill 1 : Leap forward and slam the ground, dazing enemies for 2.5s.重鑄以較早猛擊。 冷卻:6s 費用:200法力 傷害/盾牌傷害:20/15 Yang Skill 2 : Channel to cast a fireball.重鑄以提早發布。立即重鑄以進行近距離罷工。 冷卻:0s 費用:150法力 傷害/盾牌傷害: 15-30/15-15 Yang Skill 3 : Slam into the ground, unleashing a shockwave that damages enemies and slows them by 50% for 2s.如果您擊中敵人,則在施放技能的同時,您會無敵。 冷卻:8s 費用:100法力 傷害/盾牌傷害: 10/15 Yin Skill 1 : Charge before unleashing a dash while also dealing unavoidable after-effect damage with shadow clones.您可以將此技能重新提高,以換取短儀表。 冷卻:7s 費用:100法力 損壞/後效應傷害/盾牌傷害:30/30/15 Yin Skill 2 : Execute a quick short-range strike. 冷卻:1s 費用:350法力 傷害/盾牌傷害: 67/15 Yin Skill 3 : Blink to the nearest enemy within range and launch an attack.在1.5之內重鑄以釋放更多的拳。 冷卻:9s 費用:100法力 傷害/盾牌傷害: 5/4 重鑄傷害/盾牌傷害:4-40/4 Skill 4 : Switch between Yin and Yang, altering your movesets and resetting all cooldowns. 冷卻:9s 費用:0法力 |
這是為了我們猖ramp的重生課程指南和層列表。現在您知道哪個課程是最好的,攀登排名的排行榜應該容易得多!有關更多有用的指南,請在Pro Game Guide上查看Roblox部分。