The Three Kingdoms Strategy Edition was updated on November 13. Today, the Three Kingdoms Strategy Edition started daily updates, and many contents have been updated and adjusted. So what contents have been adjusted this update? Let’s take a look at the detailed update content of the Three Kingdoms Strategy Edition on November 13.
Military advisor skills adjustment
1.Sima Yi - Tolerate the seizure of power
Before adjustment: When fighting with the player's troops, the main player will increase the intelligence of 5 points and the attack of 5% of the attack. Each defeated force with a force greater than 15,000 will increase by 1 point, and will increase by up to 15 points (affected by proficiency, the upper limit is 30 points, cleared at the end of the season), the effect will last for 30 minutes and will end immediately after retreating;
After adjustment: When fighting with the player's troops, the main will increase the intelligence by 5 points and the attacking heart by 5% (affected by proficiency, up to 15%). The intelligence bonus for each defeated unit with a force greater than 15,000 will be increased by 1 point (upper limit of 30 points, reset at the end of the season), the effect will last for 30 minutes and will end immediately after retreat.
2.Lu Bu - good at fighting and invincible
Before adjustment: When fighting with the player's troops, the main general's force will be increased by 5 points, and each defeated unit with a force greater than 15,000 will be increased by 5 points (the main general of the hero camp is 6 points, with a maximum limit of 20 points); and for every additional 5 points of force will be increased by 1 point when released this season, and it can be increased by 20 points (affected by proficiency, the upper limit is 40 points, and the season is cleared), the effect will last for 10 minutes and will end immediately after retreating;
After adjustment: When fighting with the player's troops, the main general's force will be increased by 5 points (affected by proficiency, at most 15 points due to proficiency), and the additional 5 points will be increased for each defeated unit with a force greater than 15,000 (the main general of the hero camp is 6 points, with a maximum limit of 20 points); and for every additional 5 points of force will be increased by 1 point when released this season (upper limit of 40 points, reset at the end of the season), the effect will last for 10 minutes and will end immediately after retreat.
3. Dong Zhuo-Straits and Conquers
Before adjustment: immediately recruit 6,000 troops for the troops (affected by proficiency, up to 10,000 troops), and consume 30 grain per 1 force;
After adjustment: 6,000 troops will be recruited immediately for the troops, and 40 grain will be consumed for each 1 force (affected by proficiency, at least 25 grain will be consumed).
4. Gongsun Zan-General Baima
Before adjustment: make Zhao Yun in the army gain gain: the command and speed increase by 20 points and the suitability of the archer +1, the force and intelligence decrease by 15 points and the suitability of the raider -1; if there is Zhao Yun in the team, the next time we fight with the player's army, the activation rate of our army's active tactics will be increased by 5% in the first 4 rounds (affected by proficiency, it will increase by 10% at most);
After adjustment: make Zhao Yun in the army gain gain: the command and speed increase by 20 points and the suitability of the archer +1, the force and intelligence decrease by 15 points and the suitability of the raider -1; if there is Zhao Yun in the team, when fighting with the player's army, the activation rate of our army's active tactics will be increased by 5% in the first 4 rounds (affected by proficiency, it will increase by 10% at most).
5. Liu Bei-Ren’s experience
Before adjustment: Select a plot within 2 blocks and apply a 30-minute aid effect on up to 5 alliance troops staying in the plot: each general receives 300 Fanchengxiangzhuang (with a proficiency bonus, up to 500). When fighting with the player's troops, Fanchengxiangzhuang will resist 50% of the damage (if it is invalid after fighting with the player's troops for 3 games); when aided alliance troops obtain military merits, they will be given 20% of the military merits to the lord, and up to 10,000 military merits per day (influenced by proficiency, up to 20,000 daily gain limit);
After adjustment: Select a plot within 2 blocks and apply a 30-minute aid effect on up to 5 alliance troops staying in the plot: each general gets 350 Fanchengxiangzhuang. When fighting with the player's troops, Fanchengxiangzhuang will resist 50% of the damage (if it becomes invalid after fighting with the player's troops for 3 games); when aided alliance troops obtain military merits, they will give 10% of the military merits (affected by proficiency, up to 20% of the military merits), and up to 15,000 military merits can be obtained every day.
Functional adjustment
1. In the PK season battle script, the reset function of military governance preparation is optimized, and the strategy point reset can be reset on the characteristic interface of military governance generals;
2. In the Merit Store, after purchasing the treasures of the Army’s scattered treasures, the lord can consume 300 gold baht in the storage interface to replace them;
3. In the meritorious store, increase the option of purchasing grain and grass with gold baht;
4. Optimized the deposit conditions of novice futures warehouses;
5. The assembly plan function will be added to the office, which can preserve and apply the construction plan;
6. The number of times the comrades assembled troops every day has increased to 4 times, and the military can be assembled 8 times after strengthening;
7. Remake the map of the S1 season of the Regional Champions server (only effective for servers that are opened after being updated on November 13);
8. Optimized the IP restriction rules for regional service transfer.
Things to note
During the maintenance process, morale, marching status, building status, occupation/campus/reconnaissance/sweeping/war/free war/destruction/campaign/campaign/campaign/campaign/campaign/campaign/campaign/campaign/campaign/campaign/campaign/campaign/campaign/campaign/campaign/campaign/campaign/campaign/campaign/campaign/campaign/campaign/campaign/campaign/campaign/campaign/campaign/campaign/campaign/campaign/campaign/campaign/campaign/campaign/campaign/campaign/campaign/campaign/campaign/campaign/campaign/campaign/campaign/campaign/campaign/campaign/campaign/campaign/campaign/campaign/campaign/campaign/campaign/campaign/campaign/campaign/campaign/campaign/campaign/campaign/campaign/campaign/campaign/campaign/campaign/campaign/campaign/campaign/campaign/campaign/campaign/campaign/campaign/campaign/campaign/campaign/campaign/campaign/campaign/campaign/campaign/campaign/campaign/campaign/campaign/campaign/campaign/campaign/campaign/campaign/campaign/campaign/campaign/campa
The city's recruitment, urban construction queue, resource growth, city closing, forging, horse training, physical strength, training, durability, and recruitment time will not be affected. Maintenance time will be advanced or delayed according to the actual maintenance progress.